[NEW] [Further Updated] The Tower That Can't Be Broken by Kids (ft.AMUTTA)
A Roblox experience owned by 어린이는 못 깨는 타워(ft.어못타).
AdventureENtower defenseobstacle coursecommunity update
The Tower That Can't Be Broken by Kids (ft.AMUTTA) is an adventure experience created on 2023-02-15. It has recorded 1,003,320 lifetime visits and 426 favorites. Currently, zero users are playing. The experience holds a 16% like percentage. The description notes a server shutdown update and a bug affecting Shift Lock functionality upon death.
Description (written by the developer; not a statement by this register)
THANK YOU FOR VISITING @900K Server Shutdown:Update Bugs - If you die, Shift Lock won't work. Be careful, this is an irreparable bug. SHIFT:SHIFT LOCK
Last updated by the developer 26 Feb 2026, 03:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 03:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.