[UPDATE πͺοΈ] Sorcerous War | Battlegrounds
A Roblox experience owned by AniMy Projects.
Fighting & PvPENPvPMagicAnime
Description (written by the developer; not a statement by this register)
NEW : v.1.3 - Update 1 Part 3/3 This game is a pvp (player versus player) fighting game with different magics. Most of the skills and magics are fully original, but not all. The goal in this game is to get all the magics, skins and runes and to have fun with them, good luck ! KEYBINDS: Q : Dash F : Evasive P : Pose R : Rune E : Spec (If you have one, only 5 exist atm) M1 : Basic Attack M1 + In Air : Air Tackle Z,X,C,V : Special moves PLEASE REPORT ANY BUG IN THE ANIMY PROJECTS SERVER
Last updated by the developer 5 Apr 2025, 16:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 04:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.