SHARKCO
A Roblox experience owned by ENTIDEX.
OtherEN
SHARKCO is an 'other' genre Roblox experience created on 2023-02-15. The game has accumulated 1,070,812 lifetime visits and 24,267 favorites. Currently, zero users are playing. The title holds a 79% like percentage. Development has ceased due to platform changes affecting visibility.
Description (written by the developer; not a statement by this register)
This version of the game is no longer being updated or supported due to platform changes that significantly reduced the game's visibility and accessibility. As a result, development has ended and badges are no longer obtainable.
Last updated by the developer 9 Aug 2026, 01:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:02 | 79 | no change |
| 14 Aug 2026, 15:01 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.