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RKG´s Difficulty Chart Obby

RKG´s Difficulty Chart Obby

A Roblox experience owned by Random Kid Group.

ObbyENdifficulty chartrage obby11 levels

Description (written by the developer; not a statement by this register)

🌟Greetings players and welcome to RKG´s Difficulty Chart Obby 🌟 ✨ The DC obby includes 11 levels! Levels: Effortless, Easy, Beginner, Normal, Medium, Average, Intermediate, Hard, Expert, Difficult, Master! ✨ 🤩 Special thanks to: steveviper1111! 🤩 🎉Update: Shift lock for mobile and tablet players!🎉 💡Clue: One Transparent Part is located in level 47!💡 Tags: Obby, Chart, Hard, Easy, Normal, Expert, Master, Intense, Rage Obby, Tough

Last updated by the developer 2 Mar 2025, 00:36 UTC.

0
playing (measured 26 Aug 2026, 08:07 UTC)
356
lifetime visits
90%
liked (9 👍 / 1 👎)
7
favourites (19.7 per 1k visits)
15 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 08:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push
250 R$
Magic Carpet
200 R$
Gravity Coil
50 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage10Badge · progression102 · 0.00% win
Stage20Badge · progression73 · 0.00% win
Stage30Badge · progression63 · 0.00% win
Stage40Badge · progression46 · 0.00% win
Stage50Badge · progression37 · 0.00% win
Stage60Badge · progression19 · 0.00% win
Stage70Badge · progression17 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.