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run from kpop memes at 2am

run from kpop memes at 2am

A Roblox experience owned by Sabor.

SimulatorENkpopmemessurvival

run from kpop memes at 2am is a simulator experience created on 2023-02-16. It has accumulated 1,210,130 lifetime visits and 23,440 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description mentions features including a kpop shop and badges for idols from groups such as BTS and Blackpink.

Description (written by the developer; not a statement by this register)

run from popular kpop memes at 2am lol, can you survive? ⭐ please note sometimes bots may glitch and leave the map, join a new server or private server to see all the bots! FEATURES: kpop shop with lightsticks, kpop merch, and more! features idols from groups like bts, blackpink, twice, stray kids, newjeans, enhypen, aespa, and more! earn cool badges for playing the game 👉 join group to send suggestions!

Last updated by the developer 1 Aug 2026, 21:55 UTC.

0
playing (measured 10 Aug 2026, 16:34 UTC)
1,210,130
lifetime visits
95%
liked (2,735 👍 / 148 👎)
23,399
favourites (19.3 per 1k visits)
16 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Le Sserafim Lightstick
50 R$
LOONA Lightstick
50 R$
IVE Lightstick
50 R$
iKON Lightstick
50 R$
EXO Lightstick
50 R$
Enhypen Lightstick
50 R$
BTS Lightstick
50 R$
Blackpink Lightstick
50 R$
TXT Lightstick
50 R$
Twice Lightstick
50 R$
Stray Kids Lightstick
50 R$
Seventeen Lightstick
50 R$
Red Velvet Lightstick
50 R$
NewJeans Lightstick
50 R$
NCT Lightstick
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to KPOP Nextbots · welcome666,841 · 83.3% win
You survived 5 minutes · progression304,310 · 50.0% win
You survived 30 minutes · progression34,186 · 0.00% win
You survived 60 minutes · progression10,487 · 0.00% win
You survived 127 minutes · progression2,564 · 16.7% win
You survived 1430 minutes · progression37 · 0.00% win
VIP · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0895no change
24 Aug 2026, 14:0395no change
14 Aug 2026, 14:0295first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.