Distant Isles [4 NEW DRAGONS + MAP]
A Roblox experience owned by Dawn Studios [OG].
RoleplayENHTTYDDragon RoleplayFantasy
Distant Isles [4 NEW DRAGONS + MAP] is a roleplay experience created on 2023-02-16. It has accumulated 38,006,503 lifetime visits and 141,642 favorites. Currently, 48 users are playing. The game holds an 81% like percentage. It features dragon roleplay mechanics with elemental classes and customization options for Vikings and dragons.
Description (written by the developer; not a statement by this register)
[Originally 'Berks Dragons'] We are currently recreating the game and bugs will be inevitable, so please be patient. Distant Isles is a WIP dragon roleplay game based loosely off of the HTTYD franchise. Our game offers unique dragons, elemental classes and expansive customisation for both viking and dragon alike. Remember to follow the rules respectively. Your account needs to be over 3 days old to play! Runes are currently given at a rate of 15 runes every 15 minutes. If you are in server group, the rate is 30 every 15 minutes. --- 📌 LATEST UPDATE: 30/3/26 Thistleback - Torrent Dawn Bringer - Inferno Crowned Sunswelter - Expansion Formidable Tide Titan - Monarch SKELFROST ISLES MAP SPECIAL ABILITIES ADDED (More to be added!) Animation keybinds + Temp babies re-added! --- GAMEPASSES WILL BE TRANSFERRED FROM THE PREVIOUS GAME! SHUTDOWN = MAJOR BUG FIX OR UPDATE! --- Tags: Dragon, Creature, Roleplay, Fantasy, Viking, Exploration, HTTYD
Last updated by the developer 9 Aug 2026, 16:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:53 | 62 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.