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🎄[Xmas Event]Every Second +1 Ki in DBZ🎄

🎄[Xmas Event]Every Second +1 Ki in DBZ🎄

A Roblox experience owned by Alan International Games.

RacingENDragon Ball ZIdle/IncrementalAnime RPG

🎄[Xmas Event]Every Second +1 Ki in DBZ🎄 is a racing experience created on 2023-02-18. It has accumulated 20,961,238 lifetime visits and 52,310 favorites. The game holds a 90% like percentage. Currently, zero users are playing. The description highlights mechanics involving Ki accumulation, combat, and rebirth systems within a Dragon Ball Z theme.

Description (written by the developer; not a statement by this register)

Welcome to our game, wish you enjoy it😁. Free Code: DBZ, Like5000 New Codes available when we have 30000 likes ===⚒️Update 13⚒️=== Add fly race competition. All the players will get wins rewards and the winners will get points rewards. ===📚How to play📚=== ⚡Every Second you get 1 Ki; ☄️Use Kamehameha to defeat enmies and get wins as rewards; 🏅Rebirth yourself to unlock more skills and costumes; 🏆And become the most powerful warrior in DBZ world. ==== Tags: Dragonball, Anime, Fight, Boss, Avatar, Colorful, Fly, High, Fun, Obby, Victory, Win, Platformer, Pets, Skills, Friends, Gifts, Tournament. Like and join our group to find out more codes and upcoming events! If you meet any bugs, please report us immediately.

Last updated by the developer 28 Oct 2025, 01:44 UTC.

0
playing (measured 10 Aug 2026, 14:49 UTC)
20,961,238
lifetime visits
90%
liked (27,621 👍 / 3,159 👎)
52,299
favourites (2.5 per 1k visits)
18 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Damage X10
1,699 R$
Mythical Hunter
1,299 R$
Pet +4
409 R$
Damage X2
299 R$
Triple Hatch
249 R$
Triple Lucky
249 R$
VIP
239 R$
2X Ki
199 R$
2X Wins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,715,074 · 100.0% win
World Martial Arts · other411,601 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3490no change
13 Aug 2026, 16:2390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.