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Order to Chaos

Order to Chaos

A Roblox experience owned by Memento’s Projects.

ShooterENswattactical shooterready or not inspired

Description (written by the developer; not a statement by this register)

Order to Chaos is a custom-built swat shooter game inspired by hit game ready or not Controls Some controls are already listed in game but some haven't so here's some you might want to take note of 1 - Primary Weapon 2 - Secondary Weapon 3 & 4 - Flashbang R - Reload Z - Laser X - Fire mode V - Flashlight C - Weapon Canting Q - Lean left E - Lean right F - Default Interaction T - Order civilians and suspects. Suspects Modified Marine AI. Can surrender if shouted at. AI reacts to flashbangs. AI can open unlocked doors. Surrendering NPCs can be cuffed. Suspects drop weapons which can be secured as evidence. Debug Options Restart Map Mission Start Intro Toggle Suspects Suspect Mode: PVP/PVE+PVP. AI Suspects are friendly with player suspects. Change neon colours of SWAT uniforms. Toggle Day Tags: ACS, fun, Order To Chaos, PVE, pvp, Ready or Not, realistic, strategy, SWAT, violent, warfare

Last updated by the developer 1 Aug 2026, 19:49 UTC.

0
playing (measured 13 Aug 2026, 14:08 UTC)
1,614
lifetime visits
48%
liked (14 👍 / 15 👎)
30
favourites (18.6 per 1k visits)
18 February 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

48504919 August 2026 — 50 % liked8 September 2026 — 48 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 05:3748-2
19 Aug 2026, 04:3750first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.