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NoName's Crazy NEaTs

NoName's Crazy NEaTs

A Roblox experience owned by NoName Boring Group.

OtherENfangameetohpractice

Description (written by the developer; not a statement by this register)

generic neat etoh fangame!! please notice that this game was originally made for fun! icon and thumbnail made by 0xXRobloxScripterXx0 practice place (REALLY OUTDATED): https://www.roblox.com/games/12438479719/NCN-Practice-Place

Last updated by the developer 7 May 2026, 09:45 UTC.

0
playing (measured 13 Aug 2026, 19:23 UTC)
77,914
lifetime visits
55%
liked (154 👍 / 128 👎)
434
favourites (5.6 per 1k visits)
18 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vertical Mobility
999 R$
Bootleg Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the game · welcome22,676 · 0.00% win
Not Even a Rushed Tutorials · other11,618 · 0.00% win
Not Even a Basic Shapes · other9,789 · 0.00% win
Not Even an Orange · other6,036 · 0.00% win
Not Even a Classical Demise [unobtainable] · other5,682 · 0.00% win
Not Even a Descendance Into Madness · other4,581 · 0.00% win
Beat Not Even a Vibrant Void · progression3,617 · 0.00% win
Not Even a Laziness Gameplay · other2,490 · 0.00% win
You found another.. NEaT? · collection2,080 · 0.00% win
Not Even a Speedrun · other2,049 · 0.00% win
Not Even a Splitted Frame · other1,508 · 0.00% win
Beat Not Even a Keyboard Killer · progression1,261 · 0.00% win
Definitely Not an Irritation1,044 · 0.00% win
Not Even a Heavy Outside · other1,002 · 0.00% win
Beat Not Even a Casual Gameplay · progression850 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

545554.515 August 2026 — 54 % liked4 September 2026 — 55 % liked15 August 20264 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 15:0655+1
15 Aug 2026, 13:3054first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.