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ItsGitto's Murder Mystery

ItsGitto's Murder Mystery

A Roblox experience owned by Deveeon.

MinigamesENMurder Mystery 2 cloneRole-based gameplayKnife/Gun collection

Description (written by the developer; not a statement by this register)

Corruption Event has Ended. Welcome to ItsGitto's Murder Mystery, where the fun never ends! 🎉🕵️‍♂️🔪💣🔫🌟 • 🔪 Collect Knives: Find and collect all the different knives to show off to your friends! • 🔫 Grab Guns: Equip yourself with the best guns to take down the murderer! • 🌟 Cool Maps: Explore unique maps filled with hidden secrets and clues. • 🕵️‍♂️ Solve the Mystery: Help the sheriff solve the mystery of the murderer's identity. • 👥 Three Roles: Play as the murderer, sheriff, or innocent and experience the game from different perspectives. Like this game? Join the ItsGitto's Universe group for more amazing games! 🌎🚀 Get ready for a thrilling adventure filled with suspense, strategy, and action. Play ItsGitto's Murder Mystery now and see if you have what it takes to catch the murderer! 🔎👀

Last updated by the developer 5 May 2023, 01:27 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
958
lifetime visits
75%
liked (9 👍 / 3 👎)
7
favourites (7.3 per 1k visits)
18 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gamer Knife
399 R$
Supporter Tag
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

premium · other17 · 0.00% win
VIP · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.