Escape Angry Wednesday 🖤☔️
A Roblox experience owned by PebbleSand1 Studios.
HorrorENmazeglass bridge minigamehorror comedy
Escape Angry Wednesday 🖤☔️ is a horror experience created on 2023-02-19. The game has accumulated 2,594,196 lifetime visits and 35,400 favorites. Currently, zero users are playing. The title holds a 45% like percentage. Its description highlights a maze chase mechanic and a glass bridge minigame involving a character named Wednesday.
Description (written by the developer; not a statement by this register)
Uh-oh! Wednesday is super hungry and chasing everyone! Are you ready for an adventure in her big creepy maze? 💥 NEW Glass Bridge Minigame 💥 Be super brave and try to walk across a scary glass bridge. Will you make it all the way? 🎮Gather food and don't let Wednesday catch you in her maze!🎮 Make sure to - Favorite⭐ - Follow ⚡ - Like👍 - Have Fun Tags: Obby, Survival, Maze, Comedy, Horror, head, angry, Escape piggy george dad mom daddy mommy grandpa grandma granny survive escape knife horror run survival survive killer scary horror survival family family pigs piggy killer piggy survival survival the killer fun fun fun Hungry Pig, family pigs, family
Last updated by the developer 10 Jun 2025, 18:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.