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Untitled Puzzle Game

Untitled Puzzle Game

A Roblox experience owned by Unusual monkey studios.

PuzzleENpuzzlescamdoor game

Description (written by the developer; not a statement by this register)

Complete it for free money. (Legally this is fake) This game might be challenging, but don't worry you will beat it! Fixed UI and music bugs. Added HELLburger instead of the normal burger. Head Developer - awesomgur Owner, Scripter - neromattias Inspired by Untitled door game.

Last updated by the developer 20 May 2026, 17:58 UTC.

0
playing (measured 6 Sept 2026, 23:01 UTC)
17,754
lifetime visits
46%
liked (13 👍 / 15 👎)
28
favourites (1.6 per 1k visits)
19 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 23:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speedcoil
69 R$
Monkey Plushie
50 R$
HELLburger
24 R$
Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome11,653 · 0.00% win
Beta tester · other11,651 · 0.00% win
The journey begins... · welcome8,477 · 0.00% win
what the hell · other547 · 0.00% win
Maxwell? · other202 · 0.00% win
Dungeons and dragons. · other163 · 0.00% win
You did it! · other86 · 0.00% win
Met the developer · other71 · 0.00% win
Met the co-developer · other49 · 0.00% win
secret shop · secret28 · 0.00% win
April fools (2023) · other27 · 0.00% win
You didnt get trolled · other11 · 0.00% win
Roadblocks Ahead? · other5 · 0.00% win
Party like its Friday! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.