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[REOPENED] Mystery Flesh Pit: Vintage

[REOPENED] Mystery Flesh Pit: Vintage

A Roblox experience owned by team_iris_.

HorrorENhorrorexplorationweird fiction

Description (written by the developer; not a statement by this register)

Deep underground, there's a creature that has filled the surface world with wonder. With creatures of an otherworldly origin, landmarks of unnatural sizes, and caverns made of muscles, the Mystery Flesh Pit is earth's greatest (and weirdest) national park! The game, after a few months, has finally reopened. We realized we didn't really have a good reason to close the game in the first place, so we're leaving it open to the public while we work on the overhauling update! Come on down to the Mystery Flesh Pit! Adventure awaits in the FUN-derground!

Last updated by the developer 10 Jun 2026, 04:24 UTC.

0
playing (measured 11 Aug 2026, 08:47 UTC)
48,557
lifetime visits
92%
liked (472 👍 / 43 👎)
1,434
favourites (29.5 per 1k visits)
19 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A.E.M.
150 R$
Park Donation!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME HOME · welcome19,031 · 85.7% win
IRRESPONSIBLE VISITOR · other3,079 · 0.00% win
EXIT WOUNDS · other2,861 · 0.00% win
THE SINGULARITY · other870 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked4 September 2026 — 92 % liked4 October 2026 — 92 % liked15 August 20264 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 23:5092no change
4 Sept 2026, 19:5192no change
15 Aug 2026, 18:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.