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Cobalt Valley Research Facility [BETA]

Cobalt Valley Research Facility [BETA]

A Roblox experience owned by Ares Production.

RoleplayENsimulationresearch facilitybeta

Description (written by the developer; not a statement by this register)

Deep beneath the Alaskan mountain ranges, the Cobalt Valley Research Facility is home to research and development of various sectors. Accommodations are plenty, as science is a never-ending job. This game is a continuation of the JKR Research Facility (JKRF) and the Hyptek Research Facility (HTRF). Low to mid range mobile devices are not recommended. ━ CURRENT VERSION ━ NOTE: Some Bugs Fixed (We Are Trying To Fix All Bugs) Beta 0.16.0 ━ PRIVATE SERVER BENEFITS ━ Buying a private server gives you access to: • A control panel to modify the game and parts of the facility • An in-house admin commands system you can use • New, fun, and experimental features not available to public servers

Last updated by the developer 7 Jan 2024, 20:14 UTC.

0
playing (measured 25 Aug 2026, 05:31 UTC)
228
lifetime visits
100%
liked (2 👍 / 0 👎)
7
favourites (30.7 per 1k visits)
20 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 05:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RFID Badge
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello, Gordon! · welcome52 · 0.00% win
All Aboard! · other12 · 0.00% win
Hello, Lamarr! · other6 · 0.00% win
Blackout · secret4 · 0.00% win
Not Today! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.