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FZ ✦ Beachfront

FZ ✦ Beachfront

A Roblox experience owned by Aquadore.

Fighting & PvPENmermaid6v6combat

Description (written by the developer; not a statement by this register)

Beachfront, the submerged remains of an island that was once inhabited by humans who attacked the mermaid kingdom, Aquadore. After Queen Renalyn used her trident's power, a tsunami engulfed the island, transforming it into a ghostly remains of an island. Now, Beachfront is an empty land of sand with barely any greenery, serving as a haunting reminder of the mermaids' power and the consequences of their actions. It stands as a cautionary tale and symbol of Aquadore's enduring strength. ──────── ✦ INFORMATION ✦ ──────── FAIRZONE | DUALCAP | #S: 6V6 - 10V10 RULES | https://aquadore.carrd.co/ ──────── ✦ DISCLAIMERS ✦ ──────── Clanware XPLTs are not allowed to play unless agreed upon by hosts

Last updated by the developer 11 Aug 2026, 18:19 UTC.

0
playing (measured 12 Aug 2026, 06:31 UTC)
271,589
lifetime visits
43%
liked (107 👍 / 139 👎)
122
favourites (0.4 per 1k visits)
21 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

sawa2
1,400 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

terminal demon · other1,758 · 0.00% win
metal detected · other612 · 0.00% win
treasure hunter · collection573 · 0.00% win
monkey · other276 · 0.00% win
merry christmas · other60 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

434443.515 August 2026 — 44 % liked25 August 2026 — 44 % liked4 September 2026 — 44 % liked14 September 2026 — 43 % liked24 September 2026 — 43 % liked4 October 2026 — 43 % liked15 August 20264 October 2026
6 measurements spanning 50 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 06:0843no change
24 Sept 2026, 06:0743no change
14 Sept 2026, 04:1543-1
4 Sept 2026, 04:0644no change
25 Aug 2026, 02:1544no change
15 Aug 2026, 02:0044first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.