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Grow A Tree Tycoon

Grow A Tree Tycoon

A Roblox experience owned by Lightbulb's Studio.

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Grow A Tree Tycoon is a tycoon experience created on February 22, 2023. The game has accumulated 8,393,505 lifetime visits and 39,838 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience. The description outlines mechanics involving planting seeds, combining trees, collecting apples, and upgrading plots.

Description (written by the developer; not a statement by this register)

Welcome to Grow A Tree! 🎁JOIN THE GROUP FOR $200! 🌱Plant seeds and make them grow! 🌳Combine trees to make a bigger tree! 🍎Collect apples and sell them! ⚒️Earn money and upgrade your plot! ❓ Got a suggestion or need to report a bug? Message 'NikoAlula' or 'SolsticeNiko'. [TAGS] Tycoon, Simulator, Zombies, Obby, survive, brookhaven, military, power, city, horror, Empire Super Hero Tropical Resort Apartment Farm, Anime, Sonic, Power, City Paradise Brookhaven Build Survive the Killer School Bank Factory Aquarium Police, Mall, Supermarket, Retail Clone Airport Horror, Garden, Guns, Villain, Money, Grow A Garden, Computer, FREE UGC Catalog

Last updated by the developer 17 May 2025, 21:37 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
8,393,505
lifetime visits
92%
liked (48,998 👍 / 4,510 👎)
39,828
favourites (4.7 per 1k visits)
22 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 Money
799 R$
Auto-Collect
389 R$
x2 Height
329 R$
Instant Sell
279 R$
Insta-Grow!
229 R$
Rainbow Trail
39 R$
test
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,249,984 · 100.0% win
Rainbow Neon Tree! · collection157,900 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3192no change
13 Aug 2026, 21:3192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.