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Wanderlands Classic

Wanderlands Classic

A Roblox experience owned by Wanderlands.

RacingENRPGClassicAdventure

Wanderlands Classic is a racing experience created on February 24, 2023. The game has accumulated 1,147,188 lifetime visits and holds 20,581 favorites. Currently, zero users are playing. The title maintains an 84 percent like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

Classic version of Wanderlands RPG 🔹 Play the Revamp Here: 🔹 https://www.roblox.com/games/117117535314266

Last updated by the developer 2 Nov 2024, 23:20 UTC.

0
playing (measured 10 Aug 2026, 16:33 UTC)
1,147,188
lifetime visits
84%
liked (6,042 👍 / 1,190 👎)
20,578
favourites (17.9 per 1k visits)
24 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Wanderlands Classic · welcome365,353 · 0.00% win
Hidden Temple · secret142,948 · 0.00% win
Getting Colder · other95,740 · 0.00% win
Winter Night · other44,941 · 0.00% win
Sunken Matey · other28,864 · 0.00% win
Frost Fortress · other25,297 · 0.00% win
Sea Cavern · progression15,357 · 0.00% win
Kraken Slayer · progression11,714 · 0.00% win
The Kraken · other10,367 · 0.00% win
Ancient Warrior · other8,268 · 0.00% win
Wandering Dunes · other7,746 · 0.00% win
Poison Archer · other6,455 · 0.00% win
Desert Wanderer · other4,235 · 0.00% win
Sand Kingdom · progression107 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:2384no change
14 Aug 2026, 14:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.