Crucifix Eachother
A Roblox experience owned by Small craft.
OtherENfanmadecopycattesting
Description (written by the developer; not a statement by this register)
I Spent ALOT of time testing the true crucifix, For Some Reason When The Game Hit 1k Visits Some Games Started Copying Mine So This Game Is Original And Fanmade At The Same Time
Last updated by the developer 21 Feb 2025, 18:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 08:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.