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STOCK CRASH 📈🚀💥

STOCK CRASH 📈🚀💥

A Roblox experience owned by chart with upwards trend.

TycoonENinvestingstock markettycoon

Description (written by the developer; not a statement by this register)

💸 STOCK CRASH is an *INVESTING* game! 📈 Invest your net worth in new stocks to grow your wealth... 🤑 or lose it all! 😱 💥 SEASON 1 UPDATE (SEPTEMBER 2025)💥 🌴UPDATED MAP 🏧 ADDED ATM TO GIVE FREE MONEY 📊 BETTER ODDS, YOU SHOULD WIN MORE NOW 🏦 CHEAPER PENTHOUSES 📉 NEW SEASON EVERY 3 MONTHS, NET WORTH RESETS AND TOP INVESTORS ARE REWARDED Thank you for playing! 💚 (formerly known as CRASH)

Last updated by the developer 24 Jul 2026, 23:38 UTC.

0
playing (measured 11 Aug 2026, 04:16 UTC)
377,734
lifetime visits
78%
liked (2,233 👍 / 625 👎)
11,785
favourites (31.2 per 1k visits)
25 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

the top 1% 🤑
399 R$
bar access 🥛
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Stock Crash! · welcome94,978 · 100.0% win
First Investment! · other68,850 · 100.0% win
All In! · other47,509 · 66.7% win
10k! · progression1,250 · 66.7% win
buy la chupacabra · other282 · 66.7% win
100k! · progression265 · 0.00% win
1 Million! · progression147 · 0.00% win
5 Million! · progression133 · 0.00% win
buy hades · other90 · 0.00% win
buy ares · other62 · 0.00% win
buy dionysus · other52 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7814 August 2026 — 78 % liked4 September 2026 — 78 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:3178no change
14 Aug 2026, 23:1978first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.