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Girls Mansion Tycoon 🌴

Girls Mansion Tycoon 🌴

A Roblox experience owned by Fun Forever Studio.

TycoonENTycoonRoleplayFashion

Girls Mansion Tycoon 🌴 is a tycoon experience created on 2023-02-25. The game has recorded 10,834,923 lifetime visits and 35,149 favorites. It maintains a 98% like percentage. Currently, zero users are playing. The description highlights mansion building, roleplay, and autosave features.

Description (written by the developer; not a statement by this register)

Welcome to Girls Mansion Tycoon! Build your dream mansion, roleplay with friends, & have the pinkest home ever! 🌴 ✨ Like and follow mustachejoey for 20,000 cash! ✨ 💾 All progress is autosaved so you can join back anytime! 💾 Tags: Mansion Dress up Girls Fashion Pink Mansion Princess Famous Roleplay RP Town and City Mermaid Doll Clothes Girly Avatar Obby School Baby Daycare

Last updated by the developer 30 Jul 2026, 11:52 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
10,834,923
lifetime visits
98%
liked (52,583 👍 / 1,244 👎)
35,068
favourites (3.2 per 1k visits)
25 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash
1,000 R$
MVP
600 R$
Auto Collect
500 R$
Auto Purchase
400 R$
VIP
300 R$
2X Cash
300 R$
Magic Carpet
250 R$
Low Gravity
85 R$
More Makeup
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Girls Mansion Tycoon! · welcome5,376,442 · 0.00% win
Earned The Secret Badge! · secret218,929 · 0.00% win
Completed The Mansion! · progression35,672 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked12 September 2026 — 98 % liked12 October 2026 — 98 % liked22 October 2026 — 98 % liked13 August 202622 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:0198no change
12 Oct 2026, 20:0098no change
12 Sept 2026, 19:5098no change
2 Sept 2026, 19:4998no change
23 Aug 2026, 19:4898no change
13 Aug 2026, 19:4798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.