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GREAT SCHOOL BREAKOUT! (First Person Obby)

GREAT SCHOOL BREAKOUT! (First Person Obby)

A Roblox experience owned by Crazy Fun Obbies.

ObbyENschoolfirst-personpuzzle-platformer

GREAT SCHOOL BREAKOUT! (First Person Obby) is an obby experience created on 2023-02-25. It has recorded 3,499,603 lifetime visits and 370 favorites. The current like percentage stands at 38 percent. Zero users are playing now. The description notes first-person gameplay with optional settings and multiple difficulty modes.

Description (written by the developer; not a statement by this register)

Note: The game is designed to be played in first person but if you don't like that feature you can simply turn it off by pressing the Eye Icon) Welcome to....DETENTION! Mr Pickle is the most unfair Teacher in the school, He's Keeping you in Detention over the whole weekend! THATS NOT FAIR! Lets....BREAK OUT! Travel through this crazy school and avoid traps, Solve puzzle and of course avoid MR PICKLE! Once you beat the game on Easy mode, Why not try HARD MODE!? With much more challenging obstacles and puzzle to solve, Challenge your self to the hard mode! Other challenges: - Beat the game on Easy Mode without dying - Beat the game on Hard Mode without dying - Find the Secret Badge #1 - Find the Secret Badge #2 (Only in Hard Mode) -Game is Console Compatible- Please leave a like if you enjoyed the game and also Favorite please :D

Last updated by the developer 19 Mar 2023, 16:57 UTC.

0
playing (measured 10 Aug 2026, 23:04 UTC)
3,499,603
lifetime visits
38%
liked (87 👍 / 142 👎)
372
favourites (0.1 per 1k visits)
25 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTIMATE BUNDLE
1,300 R$
GOD BLASTER
350 R$
GODMODE
350 R$
TELEKINESIS
300 R$
TASER
300 R$
JETPACK
250 R$
GRAPPLE GUN
200 R$
BOUNCY BOOTS
200 R$
SPEED BOOTS
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3814 August 2026 — 38 % liked2 November 2026 — 38 % liked14 August 20262 November 2026
2 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:3738no change
14 Aug 2026, 04:3038first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.