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Grinding Simulator

Grinding Simulator

A Roblox experience owned by Bobcat's Games.

SimulatorENdestructionphysicsclicker

Grinding Simulator is a simulator experience created on 2023-02-26. The game has recorded 37,139,081 lifetime visits and 507,109 favorites. It maintains an 86% like percentage. Currently, zero users are playing the experience. The title focuses on destruction mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Grinding Simulator! 🥊💥 💥 Shred your favorite objects and monsters for some serious fun! Drop items into the shredder and watch them get destroyed! 💣💨 Use bombs and nukes to cause massive destruction! 💣🔥 ✨ Features: 💥 Grind and destroy everything in sight! 🔓 Join our group to unlock the Big Grinder for FREE! 🎁 15,000 Likes Goal for awesome new shredding updates! 🔓 Premium Benefit: 2x Time Multiplier! 👍 40k Likes Goal for new content! ⭐ 100k Favorites Goal to unlock special rewards! 🎁✨ Tags: Shredder, Destruction, ASMR, Ragdoll Physics, Grinding, Bombs, Explosion. 📌 Don’t forget to like 👍 and favorite ⭐ to help us hit our goals! 😊💖

Last updated by the developer 2 Jul 2025, 06:23 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
37,139,081
lifetime visits
86%
liked (29,989 👍 / 4,809 👎)
507,026
favourites (13.7 per 1k visits)
26 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Cooldown
199 R$
2x Time
149 R$
Bikini Bottom Pack
49 R$
Game Character Ragdolls Pack
49 R$
Grinder Controls
49 R$
FNAF Ragdoll Pack
49 R$
Power Tools
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5000 Time · other739,252 · 0.00% win
Meet the Creator · welcome1,841 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8623 August 2026 — 86 % liked2 September 2026 — 86 % liked22 October 2026 — 86 % liked1 November 2026 — 86 % liked23 August 20261 November 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:1986no change
22 Oct 2026, 15:1886no change
2 Sept 2026, 15:0486no change
23 Aug 2026, 14:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.