Rooms Concept Entities
A Roblox experience owned by DIESEL's Group Games.
RoleplayENroleplayentity morphscustom characters
Rooms Concept Entities is a roleplay experience created on 2023-02-26. The game has recorded 751,662 lifetime visits and maintains an 88% like percentage. Currently, one user is playing. The experience features over 90 custom entities for roleplay purposes, distinct from official game assets. Favorites total 2,063. The description notes loud audio warnings and credits for original game mechanics.
Description (written by the developer; not a statement by this register)
[ Warning: This game contains loud audio so make sure to turn down your volume ] Welcome to Rooms Concept Entities, where you can become and roleplay as more than 90 entities made by Me, Zalthen, and some fans of the Group! 🔸All the entities featured in this game were all custom made; they are not official rooms entities. 🔸Credits to nicorocks5555 for the original Rooms game 🔸Make sure to join the group to gain access to exclusive member-only morphs! More credits can be seen in-game. ( Check out the doors version of this game: https://www.roblox.com/games/11506329024/Doors-Concept-Entities )
Last updated by the developer 13 Jun 2026, 20:29 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:52 | 88 | no change |
| 14 Aug 2026, 17:48 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.