(LEGACY) FNAF 2: A New Beginning
A Roblox experience owned by Static Reality Games.
HorrorENFive Nights at Freddy'sLegacy/DiscontinuedHorror
(LEGACY) FNAF 2: A New Beginning is a horror experience created on 2017-09-22. The game has 0 players currently online. It has accumulated 8,405,205 lifetime visits. User engagement metrics show a 73% like percentage and 53,209 favorites. The experience remains open but is discontinued with no further updates planned.
Description (written by the developer; not a statement by this register)
This game has been discontinued. we are working on a BIG game, which will be our biggest game by far. FNAF 2 A new beginning will remain open, but do not expect updates.. Also no, just because the update date was recent doesn't mean we changed/updated anything. for teasers of our new game go to our socials under this game, if you are under 13 you cannot see these. group: https://www.roblox.com/groups/3496446/Static-Reality-Studios#!/about CREDITS: Scott Cawthon - Making the game series Scripting: jjyuill Building: MrFazCo, GamerxTheGamer, TbuilderPrime Rigging: MrFazCo, GamerxTheGamer Mesh Importer: G_irl, Landon12078, GamerxTheGamer, MrFazCo Animator: MrFazCo, G_irl , GamerxTheGamer, BoomBoxTheDragon, Mor_TheEnnarded
Last updated by the developer 14 Oct 2025, 22:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:31 | 73 | no change |
| 13 Aug 2026, 21:30 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.