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Color Food Eat

Color Food Eat

A Roblox experience owned by AE Minigames.

MinigamesENeating challengeteam competitionmini-game

Color Food Eat is a minigame experience created on 2023-02-26. It currently has 5 players and 132,072,803 lifetime visits. The title holds 5,475,825 favorites and an 80% like percentage.

Description (written by the developer; not a statement by this register)

Challenge your friends to a colorful eating challenge in Color Food Eat! 🍕 How to play: 1. Buy food from the store the same as your team's color. 🍔 2. Return to your stand to place the food when your basket is full. 🥤 3. Eat the food on the stand. The team with the most Eats wins! 🍟 Roblox Premium Benefits: +10% Walkspeed and Daily Premium Rewards! Join "AE MiniGames" to unlock the daily group rewards! https://www.roblox.com/groups/16064887/AE-MiniGames Leave a like if you enjoyed the game! VIP Servers are free. You can play alone or invite your friends! You can give us feedback and report bugs on our community wall.

Last updated by the developer 26 Oct 2025, 21:40 UTC.

5
playing (measured 10 Aug 2026, 14:06 UTC)
132,072,803
lifetime visits
80%
liked (17,482 👍 / 4,294 👎)
5,625,855
favourites (42.6 per 1k visits)
26 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:064first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
799 R$
Jetpack
699 R$
Grapple Hook
599 R$
Flying Cloud
599 R$
Glider
399 R$
Rainbow Unicorn
399 R$
Speed Coil
399 R$
x2 Eat
299 R$
x2 Capacity
299 R$
Heart Balloon
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome55,916,760 · 100.0% win
Win · progression26,210,070 · 81.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8023 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked12 October 2026 — 80 % liked22 October 2026 — 80 % liked1 November 2026 — 80 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:1680no change
22 Oct 2026, 13:0880no change
12 Oct 2026, 13:0780no change
2 Oct 2026, 13:0680no change
22 Sept 2026, 13:0580no change
12 Sept 2026, 13:0480no change
2 Sept 2026, 13:0280no change
23 Aug 2026, 12:5380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

51,705,402
YouTube views across 20 matched videos

Most-viewed match: “Can VY Go NOOB vs PRO vs HACKER in ROBLOX OBBY?”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 12 Oct 2026, 03:20 UTC.