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Ad Mortem Hub

Ad Mortem Hub

A Roblox experience owned by Ad Mortеm.

RoleplayENVictorian EraStrategyRoleplay

Description (written by the developer; not a statement by this register)

Join us via our social links to take part in the largest Victorian community! Ad Mortem™ is based around the late Victorian period of 1870 - 1901. During this time new colonial empires emerged all over the globe by controlling both land and sea. Ad Mortem™ seeks to provide an experience in the challenges of sea and land battles, the fine art of diplomacy, and the difficult task of conquest. Ad Mortem™ is a claimed trademark. All rights reserved. Unauthorized use is prohibited.

Last updated by the developer 27 Jun 2026, 21:27 UTC.

0
playing (measured 10 Aug 2026, 20:05 UTC)
315,234
lifetime visits
76%
liked (630 👍 / 202 👎)
999
favourites (3.2 per 1k visits)
27 February 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:050first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7615 August 2026 — 76 % liked25 August 2026 — 76 % liked4 September 2026 — 76 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 02:5276no change
25 Aug 2026, 01:0276no change
15 Aug 2026, 00:4676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.