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[NEW] Super Runner 2.0 (24 Stages)

[NEW] Super Runner 2.0 (24 Stages)

A Roblox experience owned by Sea mon studio.

ObbyENparkourobstacle coursespeed run

Description (written by the developer; not a statement by this register)

Super runner 2.0 coming through with better version of runners play with your friends compete with each other speed run togather. Like for more update 1 Like = 1 Update Join in the fast paced fun and test your skill with this challenging platformer! There are 24 unique levels to run and parkour through to victory. and appearance. Can you reach the final level? Race with your friends, or race against the clock and keep an eye on the timer, good luck! Runner, Obby, Parkour, Obstacle, Fast, Fun, Hard, Tower, Speed, Platformer, Platformer, Hard, Extreme, Impossible, Crazy, Tower, Tower of Hell, Parkour, Parkour, enjoy parkour, really good also if you any questions you can dm kratosbeemos or madarauchiha66669 in dc

Last updated by the developer 5 Sept 2024, 14:28 UTC.

0
playing (measured 11 Aug 2026, 18:47 UTC)
2,940
lifetime visits
55%
liked (6 👍 / 5 👎)
17
favourites (5.8 per 1k visits)
27 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👑 VIP 👑
14,286 R$
gravity coil
50 R$
Trails
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game · welcome2,411 · 0.00% win
Played For 5 Minutes! · other158 · 0.00% win
Stage 5! · progression7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.