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Sonic Fantasy [Testing]

Sonic Fantasy [Testing]

A Roblox experience owned by Solity Studio.

AdventureENSonic the HedgehogFan GameAction/Platformer

Description (written by the developer; not a statement by this register)

Sonic Fantasy it's a sonic fan game like Generations/Unleashed so Like the game for updates!

Last updated by the developer 2 Feb 2025, 17:46 UTC.

0
playing (measured 13 Aug 2026, 21:01 UTC)
2,834
lifetime visits
80%
liked (12 👍 / 3 👎)
66
favourites (23.3 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

GG You have found the secret passage · secret3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

80868318 August 2026 — 86 % liked17 September 2026 — 80 % liked18 August 202617 September 2026
2 measurements spanning 30 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Sept 2026, 12:2280-6
18 Aug 2026, 11:5286first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.