StudentWar 90!
A Roblox experience owned by Waipeng Short-Legged Gangster.
Fighting & PvPENstreet fighting1990s Thailandragdoll mechanics
StudentWar 90! is a fighting-pvp experience created on 2023-02-28. It has recorded 4,453,686 lifetime visits and 3,753 favorites. The game holds a 70% like percentage. Currently, zero players are active. The description indicates a 1990s Thailand street fighting theme with weapon mechanics.
Description (written by the developer; not a statement by this register)
🔥 ยินดีต้อนรับสู่ Waipeng Short-Legged Gangster! 🔥 🥊 เกมต่อสู้ในประเทศไทยในยุค 90! ❓ วิธีเล่น? 💸 รับเงินและซื้ออาวุธและเตรียมพร้อมสําหรับการต่อสู้! 🌟 กรุณายกนิ้วหัวแม่มือขึ้นและให้คะแนนเกมสําหรับการอัปเดตเพิ่มเติม 🖥️ การควบคุม เปลี่ยนตําแหน่ง - วิ่ง M2 - อาวุธบล็อก G - ดําเนินการเมื่อศัตรู ragdoll E - ดําเนินการเมื่อพวกเขา ragdoll (ถ้าพวกเขาอยู่ในทีมเดียวกันพวกเขาจะฟื้นคืนชีพ) Q - เสียง (ต้องเข้าร่วมกลุ่มก่อน) Ctrl - Shift ล็อค 📝✨ ชุดเครดิต "Made in Thailand" 🔧⚙️ เซิร์ฟเวอร์ดับ = อัพเดท 🥊 A street fighting game set in 1990s Thailand! ❓ How to play? 💸 Earn money, buy weapons, and prepare for battle! 🌟 Please give us a thumbs up and rate the game for more updates! 🖥️ Controls • Move Around – Walk/Run • M2 – Block with Weapon • G – Finish off enemy when ragdolled • E – Interact with ragdolled teammate (revives them if on the same team) • Q – Taunt (must join the group first) • Ctrl – Shift Lock
Last updated by the developer 18 Mar 2026, 07:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 02:34 | 70 | no change |
| 14 Aug 2026, 02:33 | 70 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.