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Moon Tower

Moon Tower

A Roblox experience owned by modinner.

ObbyENaestheticmoon themejetski

Description (written by the developer; not a statement by this register)

☁ Welcome to Moon Tower ☁ Latest Update: ⭐️- Stage 9 out now (New Stage) 🚤- New Jetski Model 🎵- new music 🏁- The Winner room is currently under renovation. 📌- Checkpoint 😃Invite friends for more fun 😃 🎉 Free Play with friend! 🎉 ✅ Join our communication group to get more updates! ✅ 🏆Earn badges to get more features in our games🏆 🔔 Press the 'Follow' button for game news & updates! 🔔 Builders: barneyyjr, Modinner and Mroctoramont <3 TAGS: Aesthetic Tower, Obby, Tower, Aesthetic, Vibe, Light obby, Moon Tower, Tower, Obby, Escape, Escape barry prison, Obby 2023, Obby English, Moon Tower, cat, bear, duck, puppy, bunny, cute, aesthetic, beach, moonlight, obbytower, Run, cutes, Cutes, easytower, moontower, Halloween, HalloweenObby, Jetski, Moonners

Last updated by the developer 6 Jan 2025, 07:02 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
468,769
lifetime visits
92%
liked (327 👍 / 28 👎)
1,922
favourites (4.1 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE 40%] JETSKI
15 R$
[SALE 40%] PACK COIL
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome115,699 · 0.00% win
WINNER · progression54,610 · 44.4% win
BEACH AREA · progression22,700 · 0.00% win
CLOTHING AREA · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:3792no change
14 Aug 2026, 21:3892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.