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🇿🇦 Chow Town

🇿🇦 Chow Town

A Roblox experience owned by Nedbank.

TycoonENrestaurant simulationco-op multiplayerUGC giveaway

Chow Town is a Roblox tycoon experience created on February 28, 2023. The game currently has 7 players online and has accumulated 1,733,880 lifetime visits. It holds 7,191 favorites and maintains an 83% like percentage. The description highlights multiplayer modes and UGC giveaways.

Description (written by the developer; not a statement by this register)

ALL UGC HAVE BEEN CLAIMED, WELL DONE TO THE LUCKY PLAYERS! 👍Like the game if you want more UGC giveaways from Nedbank👍 Welcome to Chow Town – where only the best restaurants can succeed! 🇿🇦 Cook up iconic dishes in a race against time 👥 Team up in our brand-new multiplayer mode: Order Frenzy! 🕒 Collaborate with up to 4 players in a high-speed race against time 🔥 Play our Tycoon Mode to serve the most customers! Whether you’re tackling the co-op Order Frenzy or chilling in classic tycoon mode, there’s always something cooking. Grab your crew and let the chow down begin!

Last updated by the developer 7 Aug 2026, 11:48 UTC.

7
playing (measured 10 Aug 2026, 21:35 UTC)
1,733,880
lifetime visits
83%
liked (2,632 👍 / 558 👎)
8,051
favourites (4.6 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:351first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome503,488 · 100.0% win
Ready for Business · other298,790 · 100.0% win
Making a Profit · other269,073 · 100.0% win
Chow Town Tourist · other170,990 · 0.80% win
Chow Town Local · other103,113 · 1.8% win
Chow Town Champ · progression48,949 · 2.9% win
Tasty Trailblazer · other23,763 · 1.6% win
Fast Food Fundi · other14,455 · 1.0% win
Takeaway Titan · other7,179 · 0.50% win
Cool Customer! · progression4,509 · 55.8% win
Ice Cold! · progression2,399 · 29.4% win
Like a Boss · other2,132 · 0.30% win
Gatsby Great! · other1,282 · 16.5% win
Breadwinner! · progression724 · 9.4% win
Mielie Master! · other409 · 5.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

828382.514 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 82 % liked13 October 2026 — 82 % liked23 October 2026 — 83 % liked2 November 2026 — 83 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 13:3783no change
23 Oct 2026, 13:3683+1
13 Oct 2026, 13:3682no change
3 Oct 2026, 13:3582-1
23 Sept 2026, 13:3483no change
13 Sept 2026, 13:2383no change
3 Sept 2026, 13:2183no change
24 Aug 2026, 10:5383no change
14 Aug 2026, 10:5283first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.