[π] Power Plant Tycoon
A Roblox experience owned by StructuralStudios.
TycoonENfactory-buildingenergy managementautomation
[π] Power Plant Tycoon is a tycoon experience created on 2023-02-28. It has accumulated 1,188,449 lifetime visits and 13,647 favorites. Currently, 60 users are playing. The experience holds an 81% like percentage. These metrics define its current standing within the Roblox platform data index.
Description (written by the developer; not a statement by this register)
π Welcome to Power Plant Tycoon! β‘ Start with a small power station and build it into a massive energy empire! βοΈ Construct and upgrade your power plant π· Hire workers to automate production π Unlock new generators and energy sources ποΈ Expand your factory into new areas π° Earn millions and become the richest power tycoon Explore the Oil Rig, discover powerful upgrades, and grow your industrial factory from a basic generator into a fully automated power plant. π 10K Likes Goal for new updates! β 20K Favorites Goal to unlock special in-game content! πβ¨ π¨ Latest Update π’οΈ Explore the new Oil Rig area β‘ Unlock new power plant energy π¨ Improved menus and gameplay πΈ Premium players receive +25% cash π Like the game for more updates β Favorite the game so you can find it again π₯ Invite your friends and build the ultimate factory Can you create the biggest power plant on Roblox? Power Plant Tycoon is an energy, factory-building, business, management, and tycoon simulator
Last updated by the developer 9 Aug 2026, 23:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:00 | 20 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 17:01 | 80 | no change |
| 13 Oct 2026, 17:00 | 80 | no change |
| 3 Oct 2026, 16:53 | 80 | no change |
| 23 Sept 2026, 16:52 | 80 | no change |
| 13 Sept 2026, 16:22 | 80 | no change |
| 3 Sept 2026, 16:19 | 80 | -1 |
| 24 Aug 2026, 14:17 | 81 | no change |
| 14 Aug 2026, 14:16 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.
Icon history
Every distinct icon weβve recorded for this game, newest first β watching how it rebrands to chase the algorithm.