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[12] Find the code

[12] Find the code

A Roblox experience owned by Find something....

PuzzleENescape roompuzzlememory

Description (written by the developer; not a statement by this register)

👀A game in which you'll need good eyesight. Your goal is to find the code in the room, memorize it and enter it into the door that will take you to the next room 🚪12 themed rooms 👍more likes - more rooms Goin game group And buy own merch TAGS(IGNORE): find the cod,simulation, simulator, hard game, new find the code, rooms, locations, doors, easy game

Last updated by the developer 12 Aug 2025, 20:05 UTC.

0
playing (measured 25 Aug 2026, 01:17 UTC)
10,037
lifetime visits
81%
liked (30 👍 / 7 👎)
38
favourites (3.8 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 01:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

571
714 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome6,827 · 0.00% win
First room · progression4,329 · 0.00% win
Second room · progression3,895 · 0.00% win
Third room · progression1,990 · 0.00% win
Fourth room · progression1,826 · 0.00% win
Fifth room · progression1,374 · 0.00% win
Sixth room · progression1,321 · 0.00% win
Seventh room · progression643 · 0.00% win
Eighth room · progression580 · 0.00% win
Ninth room · progression519 · 0.00% win
Tenth room · progression507 · 0.00% win
Eleventh room · progression270 · 0.00% win
Twelfth room · progression240 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.