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Factory Simulator CLASSIC

Factory Simulator CLASSIC

A Roblox experience owned by Gaming Glove Studios.

SimulatorENautomationresource managementsimulation

Description (written by the developer; not a statement by this register)

Note: This is not the classic event. Go play the main game for that! Experience the roots of the epic Factory Simulator in this Classic edition! Build and expand your factory! Harvest resources to build up your industrial empire🏭, combine and refine them into valuable components, and explore the map to unlock new resources and recipes! Are you ready for your industrial adventure? ⛏️ Mine rocks and chop trees for basic building materials 🏗️ Build machines to combine and refine products 👷‍♀️ Manufacture mines that spawn materials for you 🚧 Create complex configurations of parts to automate everything 👍 Don't forget to favorite & a thumbs up if you enjoyed! ⭐ 📢 Stay tuned for an upcoming contest on our socials! 📢

Last updated by the developer 6 Jun 2026, 18:12 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
146,369
lifetime visits
89%
liked (425 👍 / 51 👎)
986
favourites (6.7 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
525 R$
2X Income
445 R$
150% Harvester Speed
375 R$
3X Cargo Capacity
335 R$
Auto Pickup
195 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8915 August 2026 — 89 % liked4 September 2026 — 89 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 09:0889no change
15 Aug 2026, 07:3689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.