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Obby But You Can Teleport

Obby But You Can Teleport

A Roblox experience owned by Super Obby Game.

ObbyENteleportation mechanichard difficultyparkour

Obby But You Can Teleport is an obby experience created on 2023-02-28. It has recorded 4,344,095 lifetime visits and 7,399 favorites. The game holds a 36% like percentage. Currently, zero players are active. The description highlights teleportation mechanics for navigating challenging parkour levels across various obstacles.

Description (written by the developer; not a statement by this register)

NOTE: THIS IS A HARD GAME --CONTROLS-- -Press E on PC -Press L2 or Button X in console -Press the purple button on mobile There is data saving Go through obstacles by teleportation: this way, passing through tough courses, walls or fences would not become a problem anymore for you. Every level contains different items which check your flexibility as well as the ability to transfer with the use of teleport. 💥Teleportation Mechanics 💥Challenging Parkour Levels DISCLAIMER Unfortunately this obby does not contain boring gameplay, also way better than those "Easy Obby" or "Super Fun Obby" games

Last updated by the developer 26 Feb 2026, 21:32 UTC.

0
playing (measured 11 Aug 2026, 05:07 UTC)
4,344,095
lifetime visits
36%
liked (4,195 👍 / 7,484 👎)
7,396
favourites (1.7 per 1k visits)
28 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

magic carpet
299 R$
Laser Eyes (Permanent)
299 R$
[GOD] 3 LIVES!
249 R$
Extra Life
199 R$
Speed Coil
149 R$
Gravity Coil
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed 10 Stages · progression878,762 · 0.00% win
Joined Teleport Obby · welcome431,769 · 0.00% win
Completed 20 Stages · progression133,426 · 0.00% win
Completed Teleport Obby · progression48,590 · 0.00% win
Completed Bloxy World · progression0 · 0.00% win
Completed 30 Stages · progression0 · 0.00% win
Completed Aquatic World · progression0 · 0.00% win
Completed Space World · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3614 August 2026 — 36 % liked3 September 2026 — 36 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:4936no change
14 Aug 2026, 02:4736first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.