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8-BIT BALL

8-BIT BALL

A Roblox experience owned by Testubers.

SimulatorEN8-bitpixelatedgrowth mechanic

Description (written by the developer; not a statement by this register)

The insatiable Devourer🐲 has set its eyes on our world and wants your help to consume everything! 👑 Roll your way through an 8-bit, pixelated landscape, starting small and growing your way to become the biggest and baddest roller of them all 👑 🍄 Begin by rolling over small mushrooms and rocks, growing bigger and bigger as you absorb more objects 🍄 🏯 Get big enough to roll over trees, houses, and eventually castles 🏯 🐉 Will you feed the Devourer to sate its appetite, or do you dare try to challenge it? 🐉 🎮 Play today to roll and grow your way to victory! 🎮 👍 Don't forget to favorite & a thumbs up if you enjoyed! ⭐ 📢 See any issues with the game? Report them to our socials! 📢

Last updated by the developer 14 Mar 2023, 14:53 UTC.

0
playing (measured 15 Aug 2026, 05:23 UTC)
268,415
lifetime visits
79%
liked (186 👍 / 49 👎)
497
favourites (1.9 per 1k visits)
1 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First-Timer! · welcome172,780 · 100.0% win
Reached the Cave! · progression147,433 · 100.0% win
Reached the Kingdom! · progression37,025 · 100.0% win
Rebirth · progression19,046 · 30.8% win
Became the Devourer! · progression12,727 · 30.8% win
Won in PvP! · other7,219 · 0.00% win
Rebirth (5x) · progression174 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7915 August 2026 — 79 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:3179no change
15 Aug 2026, 05:3079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.