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Tower of Myriad Changes

Tower of Myriad Changes

A Roblox experience owned by Studio Eruption.

Tower defenseENtower defensebetalootbox mechanics

Description (written by the developer; not a statement by this register)

Currently in beta (expect bugs and updates). All lootboxes (crates) have an equal probability (1/n%) until emptied #tower #color #block

Last updated by the developer 27 Dec 2023, 08:25 UTC.

0
playing (measured 21 Aug 2026, 00:23 UTC)
206
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (4.9 per 1k visits)
1 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+25% Coins
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ten Coins! · collection6 · 0.00% win
First Win · progression5 · 0.00% win
Donate Ten · other3 · 0.00% win
First Loss · progression3 · 0.00% win
Defeat a Staff · progression3 · 0.00% win
Defeat A Developer · progression3 · 0.00% win
Become Monkeh! · other2 · 0.00% win
Donate Hundred · other1 · 0.00% win
Referral · social1 · 0.00% win
Thousand Losses · progression0 · 0.00% win
Ten Thousand Losses · progression0 · 0.00% win
Thousand Wins · progression0 · 0.00% win
Ten Thousand Wins · progression0 · 0.00% win
Hundred Wins · progression0 · 0.00% win
Hundred Losses · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.