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(RELAUNCH) Levels

(RELAUNCH) Levels

A Roblox experience owned by Pixelated Pineapple.

HorrorENliminal horroropen-world survivalbackrooms-inspired

(RELAUNCH) Levels is a horror experience created on 2023-03-02. It has 3,242,451 lifetime visits, 75,518 favorites, and an 83% like percentage. Currently, 15 users are playing. The game features open-world exploration, building, and crafting mechanics within a liminal setting. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

A liminal, open-world horror game in which you can use weapons, build, craft, and explore different levels. WARNING⚠️: This game contains flashing lights and may not be suitable for those with epilepsy. This game is meant for high-end devices Everything in this game was created by @Dmybed. This game released on 8/14/25. This game is in an early alpha state. Expect bugs. Private servers work and make all levels act as one big server. NOTE: It is recommended to play this game with no outside help for the best gameplay. BADGES CONTAIN SPOILERS! First finish the game and then check what badges you have unlocked. This game is NOT connected to the Backrooms lore. Inspired by The Backrooms and SCP: Secret laboratory.

Last updated by the developer 7 Aug 2026, 02:14 UTC.

15
playing (measured 10 Aug 2026, 22:17 UTC)
3,242,451
lifetime visits
83%
liked (10,924 👍 / 2,246 👎)
75,457
favourites (23.3 per 1k visits)
2 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:179first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Your New Home · welcome1,273,030 · 59.3% win
Hiding's for scaredy cats · secret486,522 · 12.0% win
Capitalism · other366,623 · 28.6% win
All Alone · other349,091 · 11.1% win
Who cut the cheese? · other346,184 · 10.7% win
The Liberated Level · progression325,462 · 25.6% win
Whoever smelt it... · other317,101 · 9.4% win
The core to your home · other257,931 · 12.8% win
Crush · other234,940 · 17.1% win
No witnesses · other203,456 · 7.3% win
Sorry for taking your room · other176,254 · 9.4% win
Conflict Lacking Context · other133,264 · 4.7% win
I See You · other119,429 · 8.5% win
Survival Buddy · social109,301 · 9.8% win
He bites · other92,185 · 5.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:1683no change
14 Aug 2026, 05:1583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.