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Factions {LEGACY}

Factions {LEGACY}

A Roblox experience owned by ELYSIUMM.

SurvivalENpost-apocalypticsurvivalfaction warfare

Factions {LEGACY} is a survival experience created on 2023-03-02. It has recorded 1,269,121 lifetime visits and 34,283 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The experience is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

DISCONTINUED INDEFINITELY WELCOME TO FACTIONS A relentless fight for survival in a post-apocalyptic world. Two rival factions battle over limited supplies, doing whatever it takes to endure. Do you have what it takes to survive? 🖥️ PC Only | 1M+ Visits 🚧 GAME INCOMPLETE – CORE FEATURES MISSING 🚧 [CONTROLS] E – Shiv G – Backpack F – Pickup LMB – Melee CTRL + Q – Listen Mode RMB / TAB – Aim Down Sights ⚠️ No second chances for exploiters. Report cheaters, bugs, or appeal bans via the community server (check the game’s social links tab).

Last updated by the developer 24 Apr 2026, 01:01 UTC.

0
playing (measured 10 Aug 2026, 20:19 UTC)
1,269,121
lifetime visits
81%
liked (9,370 👍 / 2,208 👎)
34,272
favourites (27.0 per 1k visits)
2 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

EARLY ACCESS PLAYERS · welcome306,114 · 18.2% win
MILITIANS JOURNEY · progression0 · 0.00% win
RAIDERS JOURNEY · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8114 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:4981no change
14 Aug 2026, 13:3681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.