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Old Slap Battles

Old Slap Battles

A Roblox experience owned by Egg_Games_.

MinigamesENfan-maderetro versionslap mechanic

Description (written by the developer; not a statement by this register)

this game is an older version of slap battles which is also fan made the version I am replicating is slap battles update December, 23, 2021 with out christmas map mobile ability ui will be coming soon Music Credits: DM DOKURO for reaper and killstreak ost Desolo Zantas for reaper final phase ost

Last updated by the developer 8 Jan 2025, 08:05 UTC.

0
playing (measured 11 Aug 2026, 11:38 UTC)
683
lifetime visits
67%
liked (4 👍 / 2 👎)
6
favourites (8.8 per 1k visits)
3 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Overkill
666 R$
5x Slaps
399 R$
2x Slaps
149 R$
Spectator
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome98 · 100.0% win
You met the owner · social21 · 0.00% win
court evidence · other14 · 0.00% win
[REDACTED] · collection12 · 0.00% win
duck · other10 · 0.00% win
The one · progression10 · 0.00% win
Ascend · progression10 · 0.00% win
1 0 0 · collection9 · 0.00% win
250 · other9 · 0.00% win
??? glove · secret6 · 0.00% win
Divine punishment · other6 · 0.00% win
Unphased4 · 0.00% win
really?2 · 0.00% win
Placeholder0 · 0.00% win
Brazil0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.