👏 Blap Battles: Core of Past
A Roblox experience owned by Носочная банда.
Fighting & PvPENslap combatglove customizationdiscontinued
Blap Battles: Core of Past is a fighting-pvp experience created on 2023-03-03. The title recorded 1,099,802 lifetime visits and 1,472 favorites. Current active player count is zero. The game holds a 59% like percentage. The description indicates the experience is discontinued.
Description (written by the developer; not a statement by this register)
❗ This game is discontinued, try our second game in the nearest future! 🤔 Wanted to have fun with your friends in a game where all you have to do is S L A P? 👍 THEN YOU SHOULD HAVE DEFINITELY VISITED THIS PLACE!👍 ·-· When you entered you could see a cozy, beautiful lobby! 💖 ·-· The game had a very wide range of different gloves for every taste! 👏 ·-· When you entered the arena, you would have found a huge island in the middle and equally attractive islands around! 🔍 ·-· The main island had a cute little house that included: an entire basement, 1 cute and fluffy resident🦝, and even a working TV!📺 (The best place to take a break from all this hustle and bustle! 😴 ) 🐞🐛 Bugs may occur when adding new gloves, contact our team members so that we could fix them! In the game at the moment: 👏 Gloves for Slaps - 79👏 🥇 Gloves for Badges - 93 (+4✨) 🥇 🎃 Event Gloves - 5 🎄 🛂 Gamepass Gloves - 2 🛂 💡 Gloves From Players - ~47 💡 ✨ Special Gloves - 12 ✨ :3
Last updated by the developer 3 Feb 2026, 21:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 08:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.