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Epiphany Tower πŸ’œ

Epiphany Tower πŸ’œ

A Roblox experience owned by Sahabat Productions.

ObbyENclimbingaestheticrelaxing

Epiphany Tower πŸ’œ is an obby experience created on 2023-03-03. It has accumulated 10,889,119 lifetime visits and 5,013 favorites. The game holds a 73% like percentage. Currently, zero users are playing. The description mentions climbing a tower, collecting points, and purchasing items such as gears and trails. Tags include tower, climb, and aesthetic tower.

Description (written by the developer; not a statement by this register)

Welcome to Epiphany Tower! πŸ’œ Climb the colorful tower while listening to relaxing music, Collect as many points to buy in-game items like gears, trails, and more! Reach on the top leaderboard to get your avatar featured in the game! If you like this game, like it! πŸ‘ Don't forget to favorite this game! ✨ Join our group for benefit in game! 🎁 tags : tower, climb, epiphany tower, aesthetic tower, tower of hell, vibe, toh

Last updated by the developer 12 Feb 2026, 12:04 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
10,889,119
lifetime visits
73%
liked (565 πŸ‘ / 214 πŸ‘Ž)
5,013
favourites (0.5 per 1k visits)
3 March 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Easy Mode
200 R$
Double Jump!
125 R$
Double Points!
115 R$
VIP
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome6,611,633 Β· 100.0% win
Finished! Β· progression195,085 Β· 0.00% win
10K Clicks! Β· progression464 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.