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Level Hunting: Crossover Combat RPG (Alpha)

Level Hunting: Crossover Combat RPG (Alpha)

A Roblox experience owned by XD Star Group.

RacingENAction RPGPvP/PvEAnime-style combat

Description (written by the developer; not a statement by this register)

🔥 Welcome to Level Hunting: Crossover Combat RPG (Alpha) an evolving Action MORPG! Train, fight, explore, and rise to become the strongest in a world filled with secrets, bosses, and hidden treasures. Master combos, awaken your abilities, and dominate both PvE and PvP battles. ⚔️ FEATURES: • 💥 High-speed combo combat system • 🌍 Open world exploration • 👥 PvP battles & ranked fights • 🐉 Dungeon raids & boss fights • ✨ Unique abilities & awakenings • 🎭 Realistic NPC interactions 🔥 Train. Fight. Evolve. Become the strongest. 📈 Current Max Level: 500 🛠️ This is an actively developed solo project. updates may take time, but big things are coming. Your support means everything! 🔔 Join the group to stay updated! A hidden being watches from beyond the sky… Some call it the Origin. Some call it… God. This world has a creator. And one day… you may meet Him.

Last updated by the developer 31 Jul 2026, 12:56 UTC.

0
playing (measured 12 Aug 2026, 03:07 UTC)
3,822
lifetime visits
95%
liked (20 👍 / 1 👎)
7
favourites (1.8 per 1k visits)
3 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Money
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Appearance of God · secret37 · 0.00% win
Get Stung By Lightning · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.