ESCAPE IPAD KID! (Obby)
A Roblox experience owned by Hopped Games.
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ESCAPE IPAD KID! (Obby) is an obby experience created on 2023-03-04. The game has recorded 22,172,594 lifetime visits and 15,038 favorites. Currently, zero users are playing. The title holds a 61% like percentage. No other measured statistics are provided in the source data.
Description (written by the developer; not a statement by this register)
👍FREE ADMIN UPDATE AT 10k LIKES!!👍 The IPAD KID is on the loose! We need to get out of here! Welcome to "ESCAPE IPAD KID OBBY"! an adrenaline-pumping game within the immersive world of ROBLOX! Brace yourself for an electrifying experience as you navigate a daycare plagued by chaos, all while trying to evade the notorious iPad Kid. Be warned, the iPad Kid is relentless in his pursuit. Stay one step ahead by completing obstacles, beating puzzles, and last but not least, AVOID GETTING CAUGHT! Can you escape in this epic adventure? 👍LIKE and FAVORITE the game if you enjoyed the game! Receive special REWARDS for dropping a LIKE and joining the GROUP!👍 💰SUPPORT us by purchasing a gamepass!💰
Last updated by the developer 20 Dec 2024, 19:50 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:37 | 61 | no change |
| 13 Aug 2026, 16:16 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.