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[⏳] UGC Sniper Place

[⏳] UGC Sniper Place

A Roblox experience owned by Motivation Power.

OtherENUGCSnipingTool

Description (written by the developer; not a statement by this register)

Welcome to UGC Sniper Place 🎯 - REPORT ANY BUGS IN CASE THEY'RE FOUND - MOST RECENT TOOLS ADDED: - AFK-Mode: Makes you rejoin the game before you get kicked. - Sniping On Rejoin: Makes your sniping progress continue until you rejoin back. (With AFK-Mode, you will never lose your progress back!) TOOLS THAT WILL BE ADDED ON FUTURE: - Bundle Sniping FIXES: - AUTO-SAVING - LOADING MOST RECENT NOTE: Get the game to 350 likes, I will rework and update it, constantly, and put lots of tools for you guys to use for sniping, and know future knockoffs. (I'm still developing our new better ugc sniper place), I pretend to make you guys feel good and any suggestion is accepted, I will add it wisely in the new game. Features: ⚡Faster Sniping Progress 📑 Saving Progress 🚀Configurations ✅Easy To Use 🏷️Notifications 🛒Catalog Description getting updated... 🎈

Last updated by the developer 12 Oct 2024, 19:33 UTC.

0
playing (measured 11 Aug 2026, 07:50 UTC)
201,117
lifetime visits
53%
liked (259 👍 / 230 👎)
985
favourites (4.9 per 1k visits)
4 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% Sale] Custom Sniped Sound
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,506 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5315 August 2026 — 53 % liked24 September 2026 — 53 % liked15 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 08:5053no change
15 Aug 2026, 04:3153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.