Harmonic
A Roblox experience owned by Gumi Megpoid.
Fighting & PvPENcombatparrypermadeath
Description (written by the developer; not a statement by this register)
** THIS GAME HAS FREQUENT PERMADEATH EVENTS ** »»———- Controls ———-«« M - Menu P - Party F - Block F + M1 = Parry M1 - Attack G - Prime Spell R - Heavy Attack V - Carry B - Grip WASD + Q - Dash »»———- Developers ———-«« Lead Developer/Scripter: real_artxficial Animator: lazarovip2 Credit to Senko for some scripts and lessons Credit to Blotnik for clothes
Last updated by the developer 18 May 2026, 09:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 01:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.