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Get out

Get out

A Roblox experience owned by Sailor's Sanctuary.

SimulatorENphysics-basedbuildingmovement mechanics

Description (written by the developer; not a statement by this register)

Made by Rubil0l Controls Hammer : Step on a piece to pick it up, hold E with the hammer equipped while near a structure outline to build the structure. Wrench : Double click with the wrench equipped to launch yourself in whatever direction your character is facing. Shift - Sprint Left CTRL : Shiftlock E - Interact with Proximity Prompts. Mechanic Info Stamina - Allows you to sprint. a third of this is taken up when you use the wrench. Health - Basic Health Armor - Your armor. it does not add onto your health. armor has a slim chance of shattering when you are damaged. Instead of the armor completely being depleted when you take damage, it will take in 7/8ths of the damage instead. Inspired by Puppet_S3S Trowel Traverser.

Last updated by the developer 28 Sept 2025, 16:16 UTC.

0
playing (measured 17 Aug 2026, 22:17 UTC)
2,541
lifetime visits
91%
liked (30 👍 / 3 👎)
95
favourites (37.4 per 1k visits)
4 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Constructa Kit *Pre Order*
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Successful Heist · collection0 · 0.00% win
NIL NIL NIL NIL NIL NIL NIL NIL NIL NIL NIL NIL · collection0 · 0.00% win
Galactic Demon Destroyer · progression0 · 0.00% win
Monomatic Shard · progression0 · 0.00% win
___________ · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

get-out.fandom.com1 active editors · 606 edits
26 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 3 September 2026. We no longer update this wiki data. Not affiliated with Fandom.