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[2x] Retro Sakura Stand

[2x] Retro Sakura Stand

A Roblox experience owned by NineStudios.

RoleplayENJoJo's Bizarre AdventureAnimeRetro/Archive

Description (written by the developer; not a statement by this register)

[WELCOME TO RETRO SAKURA STAND!] This is a nearly 1:1 RECREATION/ARCHIVE of 2020 Sakura Stand made by Niaplix (IT'S SUPPOSED TO BE AN ABDM, THATS THE POINT) ----------------------------------------------------- Cmds: !check !giveitem !trade !accept !decline {This project took almost 2 years and I'm glad to finally share it to those who want to experience the old version of the game again!} -[Currently no mobile or console support]- [Credits; Hirohiko Araki, Jojo's Bizarre Adventure, A Bizarre Day, Auddy, and Sakura Stand]

Last updated by the developer 25 Jul 2026, 22:23 UTC.

0
playing (measured 13 Aug 2026, 05:07 UTC)
3,339
lifetime visits
87%
liked (34 👍 / 5 👎)
67
favourites (20.1 per 1k visits)
5 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 05:070first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

87898818 August 2026 — 89 % liked7 September 2026 — 87 % liked18 August 20267 September 2026
2 measurements spanning 20 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 08:0787-2
18 Aug 2026, 07:4789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.