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[PUSH] Sobrevive a tu ex  ❤️‍🔥☠️

[PUSH] Sobrevive a tu ex ❤️‍🔥☠️

A Roblox experience owned by SenaryGameStudio.

MinigamesENpushingsurvivalromance theme

Description (written by the developer; not a statement by this register)

Get ready to become the wicked cupid of the story! Fill the cauldron with magical items from others but be careful! Other players will also be trying to bewitch you. So protect yourself from the others and push them all!! 🧉💀🔮🖤🔮💀 Will you be the last one standing and win the game, or will you go back to your ex? Here is only chaos in this pushing fight! 😵‍💫

Last updated by the developer 4 Nov 2025, 22:22 UTC.

0
playing (measured 13 Sept 2026, 14:19 UTC)
2,410
lifetime visits
63%
liked (5 👍 / 3 👎)
1
favourites (0.4 per 1k visits)
5 March 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Sept 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

La mas Wendy[Test]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the collector society · welcome2,064 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63676514 September 2026 — 67 % liked15 October 2026 — 63 % liked14 September 202615 October 2026
2 measurements spanning 31 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Oct 2026, 13:3663-4
14 Sept 2026, 13:3167first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.