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VX's Even Sillier Difficulty Chart

VX's Even Sillier Difficulty Chart

A Roblox experience owned by VX's Games of Doom.

ObbyENdifficulty chartobbystage progression

Description (written by the developer; not a statement by this register)

warning: this game is not in a very good state, play at your own risk Play the original: https://www.roblox.com/games/12089567654/VXs-Very-Silly-Difficulty-Chart-Obby Here we go again.. Good luck on this difficulty chart obby, you'll need it. We have finished 133 stages, and we are about 78% finished. dont use stage select to skip stages, or you may be banned. tags: none, never had any

Last updated by the developer 8 Mar 2026, 18:50 UTC.

0
playing (measured 17 Aug 2026, 21:50 UTC)
1,362
lifetime visits
92%
liked (11 👍 / 1 👎)
14
favourites (10.3 per 1k visits)
6 March 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 21:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Complete Effortless · other177 · 0.00% win
Complete Easy · progression130 · 0.00% win
Welcome. · welcome106 · 0.00% win
Complete Medium · progression83 · 0.00% win
Complete Hard · other62 · 0.00% win
Visit a bonus area! · other52 · 0.00% win
Complete Difficult · progression46 · 0.00% win
Complete Challenging · progression29 · 0.00% win
Complete Intense · progression11 · 0.00% win
Remorseless Complete · progression5 · 0.00% win
Complete Insane · progression5 · 0.00% win
Complete Remorseless (Pre-Nerf) · progression5 · 0.00% win
cool gob · secret3 · 0.00% win
First Legit 120 Victor · progression1 · 0.00% win
Secret 1 · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.